5-Star raid In raids now Shiny available FireFlying

Ho-Oh Raid Guide

Weak to Rock, Electric, Water — every counter below is ranked by DPS against Ho-Oh.

Boosted in Sunny, Windy 0 counters ranked
Catch CP
2,262
Lv 20 · 100% IV
Weather CP
2,814
Lv 25 · 100% IV
Trainers
4+
Min 2 at Lv 40+
Ho-Oh

Best counters

Ranked by DPS against Ho-Oh. Tap a row for full stats.

No counters computed yet
Counters for this boss are still being calculated.
Best attackers by type

Stats & weaknesses

Raid tier
5-Star
Weather boost
Sunny, Windy
Shiny available
Yes

Weak to — use these types

Rock2.56× Electric1.6× Water1.6×

Resists — avoid these types

Bug0.390625× Grass0.390625× Fairy0.625× Fighting0.625× Fire0.625× Ground0.625× Steel0.625×

Catch CP after the raid

The CP you will see on the encounter screen.

IVs Lv 20 CP Lv 25 CP (weather)
10 / 10 / 10 floor 2,172 2,702
15 / 15 / 15 100% 2,262 2,814
Every raid catch has an IV floor of 10/10/10, so the two rows are the real minimum and maximum. If you see 2,262 CP it is a perfect Ho-Oh — throw a Golden Razz Berry.

Raid guide

How the fight goes and what to bring.

Trainer difficulty Ho-Oh goes down with 2 trainers running optimal counters at level 40+. Plan for 4+ if your team is not fully powered up, or 5–6 in a random public lobby.

Ho-Oh is Fire/Flying, weak to Rock (4x with the double weakness), Water, and Electric. Rock attackers demolish it — Rampardos, Tyranitar, Rhyperior, and Mega Tyranitar are ideal. That double Rock weakness makes it a friendly duo for prepared trainers. Ho-Oh's bulk makes it a serviceable Fire attacker and a niche Master League pick with Sacred Fire and Brave Bird. The shiny is a gorgeous gold. Good value if you're a collector or Master League player, less essential as a pure raid attacker given the strength of Fire Megas and Shadows.

Do not bring Bug, Grass, Fairy damage — Ho-Oh resists it and your lobby will run out of time before it runs out of HP. Everything in the counter list above already hits for super effective damage, so pick the six highest entries you actually own and power up.

In Sunny, Windy weather the boss hits harder and survives longer, but the catch encounter is level 25 instead of 20 — a harder fight for a better reward. Bring one extra trainer on boosted runs.

On the catch screen, use Golden Razz Berries and aim for Excellent curveball throws; the shiny check happens the moment the encounter loads, so you will know before your first throw.

FAQ

How many trainers do I need to beat Ho-Oh?

Ho-Oh can be beaten by 2 high-level trainers with optimal counters. 4+ is comfortable, and 5–6 is the safe number in a public lobby where you cannot see anyone's team.

Can Ho-Oh be shiny?

Yes — shiny Ho-Oh is available from raid encounters. The rate for legendary raids is roughly 1 in 20. Use a Pinap Berry if you already have the shiny and want the extra candy.

What weather boosts Ho-Oh?

Ho-Oh is boosted in Sunny, Windy weather. The raid is harder because the boss's moves gain a 1.2× multiplier, but the catch is level 25 instead of level 20 and the IV floor rises to 4/4/4.

Is Ho-Oh worth raiding?

Yes. Ho-Oh is a 5-Star boss worth a Remote or Premium Pass, and its Fire/Flying typing has uses in both raids and GO Battle League. Aim for a high Attack IV for raid use, or a low-Attack bulky spread for Great and Ultra League.

What is the best moveset for Ho-Oh?

The counter list on this page is for beating Ho-Oh. For the moves Ho-Oh should use as your attacker, open its full stats page — it lists every fast and charged move with raid DPS and PvP rankings.

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