Mega raid In raids now Shiny available DragonFlying

Mega Salamence Raid Guide

Weak to Ice, Dragon, Fairy, Rock — every counter below is ranked by DPS against Mega Salamence.

Boosted in Windy 20 counters ranked
Catch CP
2,947
Lv 20 · 100% IV
Weather CP
3,666
Lv 25 · 100% IV
Trainers
4+
Min 2 at Lv 40+
Top DPS
34.5
Kyurem (White)
Mega Salamence

Stats & weaknesses

Raid tier
Mega
Weather boost
Windy
Shiny available
Yes
Base Attack
310
Base Defense
251
Base Stamina
216

Weak to — use these types

Ice2.56× Dragon1.6× Fairy1.6× Rock1.6×

Resists — avoid these types

Grass0.390625× Ground0.390625× Bug0.625× Fighting0.625× Fire0.625× Water0.625×

Catch CP after the raid

The CP you will see on the encounter screen.

IVs Lv 20 CP Lv 25 CP (weather)
10 / 10 / 10 floor 2,843 3,536
15 / 15 / 15 100% 2,947 3,666
Every raid catch has an IV floor of 10/10/10, so the two rows are the real minimum and maximum. If you see 2,947 CP it is a perfect Mega Salamence — throw a Golden Razz Berry.

Raid guide

How the fight goes and what to bring.

Trainer difficulty Mega Salamence goes down with 2 trainers running optimal counters at level 40+. Plan for 4+ if your team is not fully powered up, or 5–6 in a random public lobby.

Salamence is Dragon/Flying, weak to Ice (4x), Rock, Dragon, and Fairy. Ice attackers like Mamoswine and Galarian Darmanitan make it a friendly duo. Mega Salamence is a top-tier Dragon and Flying attacker that boosts the lobby, and even the base form is a strong Dragon nuke. It's a slightly glassier alternative to the tankier Dragons but hits hard. Solid value, especially if you're building Dragon coverage and want a second option alongside Rayquaza.

Do not bring Grass, Ground, Bug damage — Mega Salamence resists it and your lobby will run out of time before it runs out of HP. Everything in the counter list above already hits for super effective damage, so pick the six highest entries you actually own and power up.

In Windy weather the boss hits harder and survives longer, but the catch encounter is level 25 instead of 20 — a harder fight for a better reward. Bring one extra trainer on boosted runs.

On the catch screen, use Golden Razz Berries and aim for Excellent curveball throws; the shiny check happens the moment the encounter loads, so you will know before your first throw.

FAQ

How many trainers do I need to beat Mega Salamence?

Mega Salamence can be beaten by 2 high-level trainers with optimal counters. 4+ is comfortable, and 5–6 is the safe number in a public lobby where you cannot see anyone's team.

Can I beat Mega Salamence without Shadow or Mega Pokemon?

Yes. The best non-Shadow, non-Mega option is Kyurem (White) at 34.476 DPS. Budget teams trade about one trainer's worth of damage, so add one or two extra bodies to the lobby.

Can Mega Salamence be shiny?

Yes — shiny Mega Salamence is available from raid encounters. The rate for legendary raids is roughly 1 in 20. Use a Pinap Berry if you already have the shiny and want the extra candy.

What weather boosts Mega Salamence?

Mega Salamence is boosted in Windy weather. The raid is harder because the boss's moves gain a 1.2× multiplier, but the catch is level 25 instead of level 20 and the IV floor rises to 4/4/4.

Is Mega Salamence worth raiding?

Yes. Mega Salamence is a Mega boss worth a Remote or Premium Pass, and its Dragon/Flying typing has uses in both raids and GO Battle League. Aim for a high Attack IV for raid use, or a low-Attack bulky spread for Great and Ultra League.

What is the best moveset for Mega Salamence?

The counter list on this page is for beating Mega Salamence. For the moves Mega Salamence should use as your attacker, open its full stats page — it lists every fast and charged move with raid DPS and PvP rankings.

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